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@hazae41/result

Rust-like Result for TypeScript

  • 1.3.2
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Result

Rust-like Result for TypeScript

npm i @hazae41/result

Node Package 📦

Features

Current features

  • 100% TypeScript and ESM
  • No external dependencies
  • Similar to Rust
  • wrap()/unwrap()/rewrap() conversion (async/sync)
  • ok()/err() for converting to Option from @hazae41/option (with optional chaining ?.)
  • isOk()/isErr() type guards
  • map()/tryMap() mapping (async/sync)
  • unwrapOr() default value

Why

When designing a function, you never know how to return that the action failed

If you throw an Error

This is the standard way of dealing with errors

But you are forced to try-catch, you also need to be aware that the function may throw

// does this throw? I don't know
function doSomething(): string

try {
  const result = doSomething()
  // use result
} catch(e: unknown) {
  // use e (you don't know what it is)
}

And the error is not typed, so you often end up checking if that's an error, and if it is not, you don't know what to do

try { 
  // ...
} catch(e: unknown) {
  if (e instanceof Error)
    // use e
  else
    // what should I do now? rethrow?
}

If you return an error

The advantage is that the error is explicit (you know it can fail) and typed

But you have to check for instanceof Error each time

function doSomething(): string | Error

const result = doSomething()

if (result instanceof Error)
  throw result

// use result

If you return undefined

The advantage is that you can use optional chaining ?.

function doSomething(): string | undefined

const maybeSlice = doSomething()?.slice(0, 5)

But if you want to throw, you have to explicitly check for undefined, and the "burden of naming the error" is on you instead of the function you used

function doSomething(): string | undefined

const result = doSomething()

if (result === undefined)
  throw new Error(`something failed, idk`)

// use result

And undefined may mean something else, for example, a function that reads from IndexedDB:

function read<T>(key: string): T | undefined

Does undefined mean that the read failed? Or does it mean that the key doesn't exist?

If you return a Result

This is the way

It's a simple object that allows you to do all of the methods above, and even more:

  • Throw with unwrap()
  • Get the data and error with ok() and err(), with support for optional chaining ?.
  • Check the data and error with isOk() and isErr() type guards
  • Map the data and error with map() and mapErr()
  • Use a default value with unwrapOr()

Usage

Unwrapping

Use unwrap() to get the inner data if Ok or throw the inner error if Err

import { Result, Ok, Err } from "@hazae41/result"

function unwrapAndIncrement(result: Result<number>): number {
  return result.unwrap() + 1
}

unwrapAndIncrement(Ok.new(0)) // will return 1
unwrapAndIncrement(Err.error("Error"))) // will throw Error("Error")

Optional

Use ok() and err() to get an Option, and use inner to get the inner value if Some, or undefined if None

function maybeSlice(result: Result<string>): string | undefined {
  return result.ok().inner?.slice(0, 5)
}

maybeSlice(new Ok("hello world")) // will return "hello"
maybeSlice(Err.error("Error")) // will return undefined 

Safe mapping

You can easily map inner data if Ok and do nothing if Err, with support for async and sync

import { Result, Ok, Err } from "@hazae41/result"

function tryIncrement(result: Result<number, Error>): Result<number, Error> {
  return result.mapSync(x => x + 1)
}

tryIncrement(new Ok(0)) // Ok(1)
tryIncrement(Err.error("Error")) // Err(Error("Error"))

Type guards

You can easily check for Ok or Err and it's fully type safe

import { Result, Ok, Err } from "@hazae41/result"

function incrementOrFail(result: Result<number, Error>): number | Error {
  if (result.isOk())
    result // Ok<number>
  else
    result // Err<Error>
}

Wrapping

You can easily wrap try-catch patterns, with support for async and sync

const result = Result.runAndWrapSync(() => {
  if (something)
    return 12345
  else
    throw new Error("It failed")
})

Rewrapping

If another library implements its own Result type, as long as it has unwrap(), you can rewrap it to this library in one function

interface OtherResult<T> {
  unwrap(): T
}

function rewrapAndIncrement(other: OtherResult<number>): Result<number> {
  return Result.rewrap(other).mapSync(x => x + 1)
}

Panicking

When using Result, throwing is seen as "panicking", if something is thrown and is not expected, it should stop the software

So the try-catch pattern is prohibited in Result kingdom, unless you use external code from a library that doesn't use Result

try {
  return new Ok(doSomethingThatThrows())
} catch(e: unknown) {
  return new Err(e as Error)
}

But, sometimes, you want to do a bunch of actions, unwrap everything, catch everyting and return Err

/**
 * BAD EXAMPLE
 **/
try {
  const x = tryDoSomething().unwrap()
  const y = tryDoSomething().unwrap()
  const z = tryDoSomething().unwrap() 

  return new Ok(doSomethingThatThrows(x, y, z))
} catch(e: unknown) {
  return new Err(e as Error)
}

But what if you only want to catch errors thrown from Err.unwrap(), and not errors coming from doSomethingThatThrows()?

You can do so by using Result.unthrow(), it will do a try-catch but only catch errors coming from Err.throw()

return Result.unthrowSync<void, Error>(t => {
  const x = tryDoSomething().throw(t) 
  const y = tryDoSomething().throw(t)
  const z = tryDoSomething().throw(t)

  return new Ok(doSomethingThatThrows(x, y, z))
})

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Package last updated on 14 Nov 2024

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